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Small team estimating in story points; a project dataset

Just before the end of last year a regular reader, Mr A., emailed to ask if I would be interested in analysing the software project data for the company he worked for. The wishing to be anonymous company sold physical products, and bespoke software that supported the business was written by a team of three.

Two factors made this dataset interesting, 1) it was for a small team, 2) story points were used for estimating tasks and actual time was recorded (I had not seen such data before).

There are probably hundreds of thousands of small software teams working in companies whose main line of business is far removed from software (a significant percentage of developers work within a small team supporting the activities of non-software companies; I cannot find the bls page listing developer employment across industry codes). These small teams are rarely studied. Software engineering research usually focuses on the practices of software based companies, or large software development projects, i.e., groups likely to be easily visible to external researchers.

To be widely applicable, evidence-based software engineering has to be of practical use to small development teams, not just large development groups.

The wide variety of opinions on the accuracy of story point estimates are unsupported by data; at least I have not yet been able to find any. Here was an opportunity to analyse story point estimates against actual hours.

The reason for analysing task implementation data is to help those involved understand what is going on, with the intent of improving processes. A small team presents two major challenges:

  • relatively high levels of variability in the data. When there are only a few people working on a project, the impact of individual events can have a dramatic impact on project metrics, e.g., somebody going on holiday results in a big drop in work performed. Statistical analysis looks for general patterns in data, and small sample sizes have a higher variance than large sample sizes. With a large team, the impact of individual events tends to be smoothed out by the activities of many other events,
  • the project lead of a small team is likely to have a good understanding of what is going on. Mr A. was always able to give me detailed explanations behind the patterns I found in the data. There is a lot more going on in a large team, and the team lead is unlikely to have a detailed understanding of everything.

The dataset contained some of the usual patterns found in other datasets (code+data):

  • Round numbers. Actual task time finishing on 15/10/30/20 minute boundaries. With stories estimated at between one and five story points, there was little scope for round number use here.
  • Consistent under/over estimation. A small sample size limited the chances of seeing both under and over estimation, and only under estimation was seen.
  • Estimation accuracy. The factor of two/four accuracy pattern seen is close to that seen in data from other companies.

What did I learn from the analysis of this dataset?

I was pleased to see that the multiplication factors around estimation accuracy were similar to those seen with time-based estimates. I had no feel for how estimation accuracy might compare. We will have to wait and see whether the same pattern is found in other projects using story point estimates.

The analysis conversation for other project datasets had involved exchange of emails. Updating a Markdown formatted project analysis file has proved to be a more usable approach for the conversation between me and the domain expert. I used Visual Studio Code to edit this file and generate a pdf.

I asked Mr A. what would he thought was the most useful part of the analysis, for him.

Mr A. “The most useful part of the analysis? I think it was great to get an outsider’s perspective on the data.”

I hope that this dataset is the first of many from small team projects. With enough experience, it ought to be possible to create a template spreadsheet/markdown file that is generally usable for non-experts.

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