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A study, a replication, and a rebuttal; SE research is starting to become serious

November 20, 2019 No comments

tldr; A paper makes various claims based on suspect data. A replication finds serious problems with the data extraction and analysis. A rebuttal paper spins the replication issues as being nothing serious, and actually validating the original results, i.e., the rebuttal is all smoke and mirrors.

When I first saw the paper: A Large-Scale Study of Programming Languages and Code Quality in Github, the pdf almost got deleted as soon as I started scanning the paper; it uses number of reported defects as a proxy for code quality. The number of reported defects in a program depends on the number of people using the program, more users will generate more defect reports. Unfortunately data on the number of people using a program is extremely hard to come by (I only know of one study that tried to estimate number of users); studies of Java have also found that around 40% of reported faults are requests for enhancement. Most fault report data is useless for the model building purposes to which it is put.

Two things caught my eye, and I did not delete the pdf. The authors have done good work in the past, and they were using a zero-truncated negative binomial distribution; I thought I was the only person using zero-truncated negative binomial distributions to analyze software engineering data. My data analysis alter-ego was intrigued.

Spending a bit more time on the paper confirmed my original view, it’s conclusions were not believable. The authors had done a lot of work, this was no paper written over a long weekend, but lots of silly mistakes had been made.

Lots of nonsense software engineering papers get published, nothing to write home about. Everybody gets writes a nonsense paper at some point in their career, hopefully they get caught by reviewers and are not published (the statistical analysis in this paper was probably above the level familiar to most software engineering reviewers). So, move along.

At the start of this year, the paper: On the Impact of Programming Languages on Code Quality: A Reproduction Study appeared, published in TOPLAS (the first was in CACM, both journals of the ACM).

This replication paper gave a detailed analysis of the mistakes in data extraction, and the sloppy data analyse performed in the original work. Large chunks of the first study were cut to pieces (finding many more issues than I did, but not pointing out the missing usage data). Reading this paper now, in more detail, I found it a careful, well argued, solid piece of work.

This publication is an interesting event. Replications are rare in software engineering, and this is the first time I have seen a take-down (of an empirical paper) like this published in a major journal. Ok, there have been previous published disagreements, but this is machine learning nonsense.

The Papers We Love meetup group ran a mini-workshop over the summer, and Jan Vitek gave a talk on the replication work (unfortunately a problem with the AV system means the videos are not available on the Papers We Love YouTube channel). I asked Jan why they had gone to so much trouble writing up a replication, when they had plenty of other nonsense papers to choose from. His reasoning was that the conclusions from the original work were starting to be widely cited, i.e., new, incorrect, community-wide beliefs were being created. The finding from the original paper, that has been catching on, is that programs written in some languages are more/less likely to contain defects than programs written in other languages. What I think is actually being measured is number of users of the programs written in particular languages (a factor not present in the data).

Yesterday, the paper Rebuttal to Berger et al., TOPLAS 2019 appeared, along with a Medium post by two of the original authors.

The sequence: publication, replication, rebuttal is how science is supposed to work. Scientists disagree about published work and it all gets thrashed out in a series of published papers. I’m pleased to see this is starting to happen in software engineering, it shows that researchers care and are willing to spend time analyzing each others work (rather than publishing another paper on the latest trendy topic).

From time to time I had considered writing a post about the first two articles, but an independent analysis of the data meant some serious thinking, and I was not that keen (since I did not think the data went anywhere interesting).

In the academic world, reputation and citations are the currency. When one set of academics publishes a list of mistakes, errors, oversights, blunders, etc in the published work of another set of academics, both reputation and citations are on the line.

I have not read many academic rebuttals, but one recurring pattern has been a pointed literary style. The style of this Rebuttal paper is somewhat breezy and cheerful (the odd pointed phrase pops out every now and again), attempting to wave off what the authors call general agreement with some minor differences. I have had some trouble understanding how the rebuttal points discussed are related to the problems highlighted in the replication paper. The tone of the medium post is that there is nothing to see here, let’s all move on and be friends.

An academic’s work is judged by the number of citations it has received. Citations are used to help decide whether someone should be promoted, or awarded a grant. As I write this post, Google Scholar listed 234 citations to the original paper (which is a lot, most papers have one or none). The abstract of the Rebuttal paper ends with “…and our paper is eminently citable.”

The claimed “Point-by-Point Rebuttal” takes the form of nine alleged claims made by the replication authors. In four cases the Claim paragraph ends with: “Hence the results may be wrong!”, in two cases with: “Hence, FSE14 and CACM17 can’t be right.” (these are references to the original conference and journal papers, respectively), and once with: “Thus, other problems may exist!”

The rebuttal points have a tenuous connection to the major issues raised by the replication paper, and many of them are trivial issues (compared to the real issues raised).

Summary bullet points (six of them) at the start of the Rebuttal discuss issues not covered by the rebuttal points. My favourite is the objection bullet point claiming a preference, in the replication, for the use of the Bonferroni correction rather than FDR (False Discovery Rate). The original analysis failed to use either technique, when it should have used one or the other, a serious oversight; the replication is careful and does the analysis using both.

I would be very surprised if the Rebuttal paper, in its current form, gets published in any serious journal; it’s currently on a preprint server. It is not a serious piece of work.

Somebody who has only read the Rebuttal paper would take away a strong impression that the criticisms in the replication paper were trivial, and that the paper was not a serious piece of work.

What happens next? Will the ACM appoint a committee of the great and the good to decide whether the CACM article should be retracted? We are not talking about fraud or deception, but a bunch of silly mistakes that invalidate the claimed findings. Researchers are supposed to care about the integrity of published work, but will anybody be willing to invest the effort needed to get this paper retracted? The authors will not want to give up those 234, and counting, citations.

Update

The replication authors have been quick off the mark and posted a rebuttal of the Rebuttal.

The rebuttal of the Rebuttal has been written in the style that rebuttals are supposed to be written in, i.e., a point by point analysis of the issues raised.

Now what? I have no idea.

Design considerations for Mars colony computer systems

November 17, 2019 8 comments

A very interesting article discussing SpaceX’s dramatically lower launch costs has convinced me that, in a decade or two, it will become economically viable to send people to Mars. Whether lots of people will be willing to go is another matter, but let’s assume that a non-trivial number of people decide to spend many years living in a colony on Mars; what computing hardware and software should they take with them?

Reliability and repairability are crucial. Same-day delivery of replacement parts is not an option; the opportunity for Earth/Mars travel occurs every 2-years (when both planets are on the same side of the Sun), and the journey takes 4-10 months.

Given the much higher radiation levels on Mars (200 mS/year; on Earth background radiation is around 3 mS/year), modern microelectronics will experience frequent bit-flips and have a low survival rate. Miniaturization is great for packing billions of transistors into a device, but increases the likelihood that a high energy particle traveling through the device will create a permanent short-circuit; Moore’s law has a much shorter useful life on Mars, compared to Earth. The lesser high energy particles can flip the current value of one or more bits.

Reliability and repairability of electronics, compared to other compute and control options, dictates minimizing the use of electronics (pneumatics is a viable replacement for many tasks; think World War II submarines), and simple calculation can be made using a slide rule or mechanical calculator (both are reliable, and possible to repair with simple tools). Some of the issues that need to be addressed when electronic devices are a proposed solution include:

  • integrated circuits need to be fabricated with feature widths that are large enough such that devices are not unduly affected by background radiation,
  • devices need to be built from exchangeable components, so if one breaks the others can be used as spares. Building a device from discrete components is great for exchangeability, but is not practical for building complicated cpus; one solution is to use simple cpus, and integrated circuits come in various sizes.
  • use of devices that can be repaired or new ones manufactured on Mars. For instance, core memory might be locally repairable, and eventually locally produced.

There are lots of benefits from using the same cpu for everything, with ARM being the obvious choice. Some might suggest RISC-V, and perhaps this will be a better choice many years from now, when a Mars colony is being seriously planned.

Commercially available electronic storage devices have lifetimes measured in years, with a few passive media having lifetimes measured in decades (e.g., optical media); some early electronic storage devices had lifetimes likely to be measured in decades. Perhaps it is possible to produce hard discs with expected lifetimes measured in decades, research is needed (or computing on Mars will have to function without hard discs).

The media on which the source is held will degrade over time. Engraving important source code on the walls of colony housing is one long term storage technique; rather like the hieroglyphs on ancient Egyptian buildings.

What about displays? Have lots of small, same size, flat-screens, and fit them together for greater surface area. I don’t know much about displays, so won’t say more.

Computers built from discrete components consume lots of power (much lower power consumption is a benefit of fabricating smaller devices). No problem, they can double as heating systems. Switching power supplies can be very reliable.

Radio communications require electronics. The radios on the Voyager spacecraft have been operating for 42 years, which suggests to me that reliable communication equipment can be built (I know very little about radio electronics).

What about the software?

Repairability requires that software be open source, or some kind of Mars-use only source license.

The computer language of choice is obviously C, whose advantages include:

  • lots of existing, heavily used, operating systems are written in C (i.e., no need to write, and extensively test, a new one),
  • C compilers are much easier to implement than, say, C++ or Java compilers. If the C compiler gets lost, somebody could bootstrap another one (lots of individuals used to write and successfully sell C compilers),
  • computer storage will be a premium on Mars based computers, and C supports getting close to the hardware to maximise efficient use of resources.

The operating system of choice may not be Linux. With memory at a premium, operating systems requiring many megabytes are bad news. Computers with 64k of storage (yes, kilobytes) used to be used to do lots of useful work; see the source code of various 1980’s operating systems.

Applications can be written before departure. Maintainability and readability are marketing terms, i.e., we don’t really know how to do this stuff. Extensive testing is a good technique for gaining confidence that software behaves as expected, and the test suite can be shipped with the software.

Adjectives in source code analysis

November 10, 2019 No comments

The use of adjectives to analysis source code is something of a specialist topic. This post can only increase the number of people using adjectives for this purpose (because I don’t know anybody else who does 😉

Until recently the only adjective related property I used to help analyse source was relative order. When using multiple adjective, people have a preferred order, e.g., in English size comes before color, as in “big red” (“red big” sounds wrong), and adjectives always appear before the noun they modify. Native speakers of different languages have various preferred orders. Source code may appear to only contain English words, but adjective order can provide a clue about the native language of the developer who wrote it, because native ordering leaks into English usage.

Searching for adjective patterns (or any other part-of-speech pattern) in identifiers used to be complicated (identifiers first had to be split into their subcomponents). Now, thanks to Vadim Markovtsev, 49 million token-split identifiers are available. Happy adjective pattern matching (Size Shape Age Color is a common order to start with; adjective pairs are found in around 0.1% of identifiers; some scripts).

Until recently, gradable adjectives were something that I had been vaguely aware of; these kinds of adjectives indicate a position on a scale, e.g., hot/warm/cold water. The study Grounding Gradable Adjectives through Crowdsourcing included some interesting data on the perceived change of an attribute produced by the presence by a gradable adjective. The following plot shows perceived change in quantity produced by some quantity adjectives (code+data):

Gradable adjective ranking.

How is information about gradable adjectives useful for analyzing source code?

One pattern that jumps out of the plot is that variability, between people, increases as the magnitude specified by the adjective increases (the x-axis shows standard deviations from the mean response). Perhaps the x-axis should use a log scale, there are lots of human related response characteristics that are linear on a log scale (I’m using the same scale as the authors of the study; the authors were a lot more aggressive in removing outliers than I have been), e.g., response to loudness of sound and Hick’s law.

At the moment, it looks as if my estimate of the value of a “small x” is going to be relatively closer to another developers “small x“, than our relative estimated value for a “huge x“.

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Student projects for 2019/2020

November 3, 2019 No comments

It’s that time of year when students are looking for an interesting idea for a project (it might be a bit late for this year’s students, but I have been mulling over these ideas for a while, and might forget them by next year). A few years ago I listed some suggestions for student projects, as far as I know none got used, so let’s try again…

Checking the correctness of the Python compilers/interpreters. Lots of work has been done checking C compilers (e.g., Csmith), but I cannot find any serious work that has done the same for Python. There are multiple Python implementations, so it would be possible to do differential testing, another possibility is to fuzz test one or more compiler/interpreter and see how many crashes occur (the likely number of remaining fault producing crashes can be estimated from this data).

Talking to the Python people at the Open Source hackathon yesterday, testing of the compiler/interpreter was something they did not spend much time thinking about (yes, they run regression tests, but that seemed to be it).

Finding faults in published papers. There are tools that scan source code for use of suspect constructs, and there are various ways in which the contents of a published paper could be checked.

Possible checks include (apart from grammar checking):

Number extraction. Numbers are some of the most easily checked quantities, and anybody interested in fact checking needs a quick way of extracting numeric values from a document. Sometimes numeric values appear as numeric words, and dates can appear as a mixture of words and numbers. Extracting numeric values, and their possible types (e.g., date, time, miles, kilograms, lines of code). Something way more sophisticated than pattern matching on sequences of digit characters is needed.

spaCy is my tool of choice for this sort of text processing task.