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Posts Tagged ‘llvm’

MC/DC a step towards safety critical Open source software

October 6, 2024 No comments

Open source projects and safety critical software are at opposite ends of the development process spectrum. From the user perspective, when an Open source project becomes very widely used within its application domain, there is a huge incentive to run it within safety critical domains.

How might software that was not originally developed using a safety critical process be certified for use in a safety critical domain?

A mass of process bureaucracy has sprung up around building software systems whose correct operation is depended on in safety critical situations. There is no evidence that any process bureaucracy produces more reliable software than any other process bureaucracy, and organizations adapt processes to fit within the rules and deliver a system given the available funding.

Some processes specify measurable output requirements, and being able to show that a program developed using an Open source process meets the desired measurable requirements is a step on the path to possible certification. One of the requirements specified in DO-178C (“Software Considerations in Airborne Systems and Equipment Certification”, a non-free publication) for level A: Anomalous behavior produces a catastrophic failure condition, is 100% Modified condition/decision coverage (MC/DC) of the source code. In the automotive world, the same coverage requirement is specified for Automotive Safety Integrity Level D of ISO 26262. As far as I know, the only DO-178C certified Open source program, at this level (which does not imply being safety critical), is SQLite.

The two main hurdles to the adoption of MC/DC by Open source projects are the huge amount of work involved in creating the necessary tests and, until recently, the lack of industrial strength Open source tools for measuring MC/DC (there are many commercial tools).

While compiler support for statement coverage has long been available in both GCC and clang, support for MC/DC only became available in an official release of clang this year (the initial functionality was pushed in 2021). The official releases of GCC do not yet support MC/DC, but a patch has been available since 2022 (talk by author).

Making available an industrial strength Open source compiler that supports MC/DC testing removes one barrier on the path to DO-178C certification of Open source programs. The certification process itself requires that support tools meet certain minimum requirements, which are specified in DO-330. A tool used as part of the verification process of a program at Level A needed not itself have 100% MC/DC, or even 100% statement coverage. The LLVM project tracks statement coverage, which is not even close to 100%.

Are there any coding constructs that get in the way of achieving 100% MC/DC?

It’s possible to write a condition that cannot be tested in a way that meets the MC/DC requirement: Each condition in a decision is shown to independently affect the outcome of the decision. For instance, in the following condition:

   if ((A && B) || (!A && C))

the value of the variable A affects the outcome of both operands of ||, and the complete expression cannot be rewritten, using just A, B, C, to change this situation. The complete boolean expression is said to be strongly coupled. An expression involving the same variable in multiple relational or equality tests (e.g., (x > 0) && (x < 10)) is said to be weakly coupled.

An analysis of the Ada source code (appendix C) contained in five aircraft flight recorders finds examples of strongly and weakly coupled conditions. This suggests that occurrences of these construct in source code does not prevent a program becoming DO-178C certified.

Linux must be the prime candidate for an Open source program being considered for some kind of safety critical certification. A kernel patch to support MC/DC profiling is in the works (with a kernel MC/DC of around 2.33%, lots of new tests are going to have to be written). Lots of other significant certification requirements also need to be met.

In C, around 90% of if-statements contain a single conditional test (statement 1739), while in Java around 90% of if-statements contain a single conditional test, with around 0.1% containing five or more.

A kind of coverage that is not so often discussed is object code structural coverage, i.e., coverage based on the conditions contained in generated machine code, such as from a compiler. Object code coverage is designed to handle the possibility of compilers generating code containing conditions that are not present in the original source.

Some compilers generate the same machine code for both top level if-statements in the following code:

    int g;
 
    void square(int a, int b, int c)
    {
    if (a && b && c)
       g++;
    if (a)
       if (b)
          if (c)
             g++;
    }

Users of Open source software are either the product or are irrelevant

January 9, 2015 1 comment

Users of software often believe that the people who produced it are interested in the views and opinions of their users.

In a commercial environment there are producers who are interested in what users have to say, because of the financial incentive, and some Open source software exists within this framework, e.g., companies selling support services for the code they have Open sourced.

Without a commercial framework why would any producer of Open source be interested in the views and opinions of users? Answers include:

  • users are the product: I have met developers who are strongly motivated by the pleasure they get from being at the center of a community, i.e., the community of people using the software that they are actively involved in creating,
  • users are irrelevant: other developers are more strongly motivated by the pleasure of building things and in particular building using what are considered to be the right tools and techniques, i.e., the good-enough approach is not considered to be good-enough.

How do these Open source dynamics play out in the evolution of software systems?

It is the business types who are user oriented or rather source of money oriented. They are the people who stop developers from upsetting customers by introducing incompatibilities with previous releases, in fact a lot of the time its the business types pushing developers to concentrate on fixing problems and not wasting time doing more interesting stuff.

Keeping existing customers happy often means that products change slowly and gradually ossify (unless the company involved has a dominant market position that forces users to take what they are given).

A project primarily fueled its developers’ desire for pleasure cannot stand still, it has to change. Users who complain that change has an impact on their immediate need for compatibility get told that today’s pain is necessary for a brighter future tomorrow.

An example of users as the product is gcc. Companies pay people to work on gcc because they want access to the huge amount of software written by ‘the product’ using gcc.

As example of users as irrelevant is llvm. Apple is paying for llvm to happen and what does this have to do with anybody else using it?

The users of Angular.js now know what camp they are in.

As Bob Dylan pointed out: “Just because you like my stuff doesn’t mean I owe you anything.”

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Adverts during compilation; the future for gcc and llvm?

February 12, 2014 1 comment

Many of the larger open source projects have most of their manpower supplied by commercial companies. Companies pay developers to work on open source projects because it is in their interest to do so. The current level of funding will not last forever and some open source projects will either have to significantly slim down their operations or find other revenue streams.

For the last few years (and probably the next few) Mozilla obtained most of its funding from Google through a licensing agreement (Google is the default search engine in the search box). No company wants to be dependent on a single source for a large chunk of its income and Mozilla is no exception. But where are the review streams for open source companies? Training and consulting are the obvious choices for technical products, but web browsers are supposed to user friendly, not technical. Another option is advertising and Mozilla has indicated an intent to go down this path.

How are open source compilers funded? A lot of the work on gcc used to be done by the folk at Code Sourcery, which is not owned by Mentor Graphics, and I was told their income primarily came from companies interested in ports to new processors and platforms. I have no idea how the gcc group is funded inside Mentor Graphics, but the long term prognosis does not look good; there is a long history of large tech companies buying compiler outfits and closing them down some years later (because the income they produce is not worth the hassle). The LLVM project, I’m told, gets most of its funding from Apple and one of my predictions for 2009 was that this funding would go away and LLVM would die; ok I was wrong about the year, but eventually Apple will stop funding this project.

Advertising is a possible revenue stream for compiler vendors; compilers could show adverts while compiling. Anybody who has used a commercial compiler will be familiar with the copyright notices that appear at the start of every compilation, so having a text message appear at the start of every compile is not new. Advertising could take the form of product placement “This version of gcc is brought to you by Wizzo Wash” or display material downloaded during compilation.

Adverts during compilation are not going to be popular with developers. One solution is to offer a subscription service for an ads free version of the compiler. It will certainly be necessary to make it much more difficult to build the compiler from source.

This form of revenue generation will have to be sold to developers; a group not known for its willingness to pay for tools (new tool vendors quickly learn to sell to management and ignore developers) combined with compiler writers not being known for having any selling ability.

Testing compiler semantics with minimal manual input

November 11, 2013 3 comments

The 2011 revision of the C++ Standard added lots of new constructs to the language and in the past few months both the GCC and LLVM teams have been claiming that the next release of their C++ compilers will fully support the 2011 Standard. How true are these claims? One way of answering this question is to run both compilers over an extensive test suite. There are commercial C++ compiler test suites available, but I don’t have access to them and if I did the license agreement would probably not allow me to talk in detail about the results. Writing compiler tests cases requires a very detailed knowledge of the language; I have done it often enough in previous lives to know that more than a year or so of my time would be needed just to get my head around the semantics of the new C++ features, before I could produce anything half decent.

Is there a way of automating the generation of test cases for language semantics? Automated statement/expression generation is very effective at finding problems with optimizers and code generators. Can this technique be applied to check the semantic requirements of a language?

Having concocted various elaborate schemes over the years I recently realised that life would be a lot simpler if I was willing to accept a very high percentage of erroneous test programs (the better manually written test suites usually contain around as many test cases that intended to fail to compile as tests that pass, i.e., intended to compile correctly; the not so good ones have few failing tests).

If two or more compilers are available the behavior of each of them on a given source file can be compared: differential testing. If both compile a file or fail to compile it, they may both be right or wrong; either way this shared behavior is not interesting, but is likely to be the common case. The interesting case is if one compiles a file and the other fails to compile it; this could be a fault in one of them, or one of those cases where the Standard permits compilers to do their own thing.

I hereby jump to the conclusion that behavior differences is a good proxy for compiler conformance to the language Standard (actually developers are often more interested in all compilers they are likely to use having the same external behavior than conforming to a Standard).

Lets implement this (source code here)!

First we need to generate lots of test cases. The process I used is based on program templates, such as the following (lines starting with ! are places where various constructs can be inserted):

int v;
 
! declare_id 2
 
int main(void)
{
! declare_id 2
 
! ref_id 2
 
}

the identifier after the ! is the name of a file containing lines to be inserted at the given location (the number after the identifier is the maximum number of lines that can be inserted at that point; default 1 if no number given). The following is example file contents for the above template:

declare_id

int i;
enum {i, j};
enum i {x, y};
struct i {int f;};
typedef int i;

ref_id

enum i ev_i;
struct i sv_i;
typedef i tv_i;
v=i;

It is then simply a matter of permuting through all of the possible combinations of lines that can be inserted in the program template, creating a stand alone file for each possibility (18,000 of them in the above example); I used the Python Natural Language Toolkit to do the heavy lifting.

A shell script compiles each source file and compares the compiler exit codes. For the above example there were 16,366 failures, 1,634 passes and no differences (this example contains well established C constructs and any difference would have been surprising).

Next, a feature new in C++11, lambda functions!

Here is the template used:

! declare_xy 2
 
int main(void)
{
 
! declare_xy 2
 
auto foo_bar =
! define_lambda
;
 
return 0;
}

I cut and pasted some examples from the Standard to create the following optional lines:

define_lambda

[](float a, float b) { return a + b; }
[=](float a, float b) { return a + b; }
[=,x](float a, float b) { return a + b; }
[y](float a, float b) { return a + b; }
[=]()->int { return operator()(this->x + y); }
[&, i]{ }
[=] { decltype(x) y1; decltype((x)) y2 = y1; decltype(y) r1 = y1; decltype((y)) r2 = y2; }

which generated 6,300 source files of which 5,865 failed, 396 passed and 39 were treated differently by the compilers (g++ version 4.7.2, clang version 3.3).

How should the percentages be calculated? If we take the human written numbers for well written test suites containing (roughly) equal numbers of pass/fail tests, then we have around 800 tests of which (say) 40 gave different behavior, giving us a 5% fault rate. Do we share that 5% equally between both compilers or assign 3% for both being wrong and 1% for each being uniquely wrong?

Submitting a bug report to both compiler teams pointing out that their behavior is different from the other’s is a sure fire way to make myself unpopular. Any suggestions for how to resolve this issue, that does not involve me having to study the tiresomely long and convoluted C++ Standard, welcome.

Undefined behavior can travel back in time

July 12, 2012 4 comments

The committee that produced the C Standard tried to keep things simple and sometimes made very short general statements that relied on compiler writers interpreting them in a ‘reasonable’ way. One example of this reliance on ‘reasonable’ behavior is the definition of undefined behavior; “… erroneous program construct or of erroneous data, for which this International Standard imposes no requirements”. The wording in the Standard permits a compiler to process the following program:

int main(int argc, char **argv)
{
// lots of code that prints out useful information
 
1 / 0;  // divide by zero, undefined behavior
}

to produce an executable that prints out “yah boo sucks”. Such behavior would probably be surprising to the developer who expected the code printing the useful information to be executed before the divide by zero was encountered. The phrase quality of implementation is heard a lot in committee discussions of this kind of topic, but this phrase does not appear in any official document.

A modern compiler is essentially a sophisticated domain specific data miner that happens to produce machine code as output and compiler writers are constantly looking for ways to use the information extracted to minimise the code they generate (minimal number of instructions or minimal amount of runtime). The following code is from the Linux kernel and its authors were surprised to find that the “division by zero” messages did not appear when arg2 was 0, in fact the entire if-statement did not appear in the generated code; based on my earlier example you can probably guess what the compiler has done:

if (arg2 == 0)
   ereport(ERROR, (errcode(ERRCODE_DIVISION_BY_ZERO),
                                             errmsg("division by zero")));
/* No overflow is possible */
PG_RETURN_INT32((int32)arg1 / arg2);

Yes, it figured out that when arg2 == 0 the divide in the call to PG_RETURN_INT32 results in undefined behavior and took the decision that the actual undefined behavior in this instance would not include making the call to ereport which in turn made the if-statement redundant (smaller+faster code, way to go!)

There is/was a bug in Linux because of this compiler behavior. The finger of blame could be pointed at:

  • the developers for not specifying that the function ereport does not return (this would enable the compiler to deduce that there is no undefined behavior because the divide is never execute when arg2 == 0),
  • the C Standard committee for not specifying a timeline for undefined behavior, e.g., program behavior does not become undefined until the statement containing the offending construct is encountered during program execution,
  • the compiler writers for not being ‘reasonable’.

In the coming years more and more developers are likely to encounter this kind of unexpected behavior in their programs as compilers do more and more data mining and are pushed to improve performance. Other examples of this kind of behavior are given in the paper Undefined Behavior: Who Moved My Code?

What might be done to reduce the economic cost of the fallout from this developer ignorance/standard wording/compiler behavior interaction? Possibilities include:

  • developer education: few developers are aware that a statement containing undefined behavior can have an impact on the execution of code that occurs before that statement is executed,
  • change the wording in the Standard: for many cases there is no reason why the undefined behavior be allowed to reach back in time to before when the statement executing it is executed; this does not mean that any program output is guaranteed to occur, e.g., the host OS might delete any pending output when a divide by zero exception occurs.
  • paying gcc/llvm developers to do front end stuff: nearly all gcc funding is to do code generation work (I don’t know anything about llvm funding) and if the US Department of Homeland security are interested in software security they should fund related front end work in gcc and llvm (e.g., providing developers with information about suspicious usage in the code being compiled; the existing -Wall is a start).

Type compatibility the hard way

January 14, 2012 No comments

When writing in assembly language it is possible to operate on a sequence of bits as if it were an unsigned integer one moment and a floating-point number the next; it is the developer’s responsibility to ensure that a given sequence of bits is operated on in a consistent manner. The concept of type was initially introduced into computer languages to provide information to compilers, enabling them to generate the appropriate instructions for values having the specified type and where necessary to convert values from the representation used by one type to the representation used by a different type. At this early stage language designers tended to keep things simple and to think in terms of what made sense at the machine representation level when deciding which type conversions to permit (PL/1 was a notable exception and the convolutions that occurred to perform some type conversions are legendary).

It took around 10 years for high level languages to evolve to the point where developers had the ability to create their own named types; Pascal being an early, very well known and stand out example. Once developers could create their own types it became necessary to come up with general rules specifying when a compiler must treat two different types as compatible (i.e., be required to generate code to support some set of operations between variables having these two different types).

Most language designers chose the simple option; a type is compatible with another type if it has the same name (scoping/namespace/lookup rules effectively meant that “same name” was effectively the same as “same definition”). This simple option generally included various exceptions for the arithmetic types; developers did not like having to insert explicit casts for what they considered to be obvious conversions (languages such as Ada/CHILL provided a mechanism for developers to specify that a newly defined arithmetic type really was a completely new type that was not compatible with any other arithmetic type, an explicit cast could change this).

One of the few languages which took a non-simple approach to type compatibility was CHILL, a language for which I once spent over a year writing the semantics phase of a compiler. CHILL uses what is known as structural compatibility, i.e., essentially two types are compatible if they have the same layout in memory (the language definition actually uses the terms similar and equivalent rather than compatible and uses mode rather than type, here I will follow modern general terminology). This has obvious advantages when there is a need to overlay types used in different parts of a program onto the same location in storage (note, no requirements on the fields being the same). CHILL definitions look like a mixture of C and Pascal, unless you know PL/1 they can look odd to the uninitiated (I think I’ve got them right, my CHILL is very rusty), T_1 and T_2 are compatible:

T_1 = struct (               T_2 = struct (
      f1 :int;                     f3 :int;
      f2 :int;                     f4 :int;
      );                           );

Structural compatibility enables the creation some rather unusual compatible types, such as the following three types all being pair-wise compatible (the keyword ref is use to specify pointer types):

T_3 = struct (               T_4 = struct (             T_5 = struct (
      f1 :int;                     f4 :int;                   f7 :int;
      f2 :ref T_3;                 f5 :ref T_4;               f8 :ref T_5;
      f3 :ref T_4;                 f6 :ref T_3;               f9 :ref T_5;
      );                           );                         );

Because types can be recursive it is possible for the compatibility checking code in the compiler to end up having to type check the type it is currently checking. The solution adopted by many CHILL compilers (not that there were ever many) was to associate an is_currently_being_checked flag with every type’s symbol table entry, if during compatibility checking this flag has value TRUE for both types then they are both compatible otherwise the flag is set to TRUE for both types and checking continues (all flags are set to FALSE at the end of compatibility checking).

To check T_3 and T_4 In the above code set the is_currently_being_checked flag to TRUE and iterate over the fields in each record. The first field pair have the same type, the second field pair are pointers to types we are already checking and therefore compatible, as are the third field pair, so the types are compatible. Checking T_3 and T_5 requires a second iteration through T_5 because of the pointer to T_4 which does not yet have its is_currently_being_checked flag set.

Yours truely discovered that one flag was not sufficient to do fully correct compatibility checking. It is necessary to maintain a stack of locations (e.g., the structure field or procedure parameter where compatibility checking has to recurse to check a user defined type) in the two types being compared in order to detect that some types were not compatible. In the following example (involving pointer to procedure types; which is longer than I remember the actual instance I first discovered being, but I had to create it again from vague memories and my CHILL expertise has faded; suggestions welcome) types A and B would be considered compatible using the is_currently_being_checked flag approach because by the time the last parameter is checked both symbol table flags have been set. You can see by inspection that types X and Y are not compatible (they have a different number of parameters to start with). Looking at the stack of previous compatibility checks for A/B would show that no X/Y compatibility check had yet been made and one would be needed for the third parameter (which would fail):

A = proc(X, Y,            X);
B = proc(C, proc(A, int), Y);
 
C = proc(E);
D = proc(A);
E = proc(proc(X, proc(A, int), X));
 
X = proc(D);
Y = proc(A, int);

The potential for complexity created by the use of structural compatibility is one reason why its use is rare. While it is possible to rationalize that CHILL was targeted at embedded telecommunication systems containing lots of code where memory costs can be significant, I suspect that those involved had a hardware mentality and a poor grasp of practical software engineering issues.

Incidentally, the design of the llvm type checking system relies on using an equality test to check for type equality. While this decision will increase the difficulty of integrating languages that use structural type compatibility into llvm, these languages are probably sufficiently rare that it is much more cost effective to make it simple to implement the more common languages.

Where did type compatibility go next? Well, over the last 20 years the juggernaut of object oriented design has pretty much excluded sophisticated non-OO type systems from mainstream languages (e.g., C++ and Java), but that is a topic for another article.

Licensing to decide the result of gcc vs llvm?

December 17, 2011 No comments

I was not surprised to hear today that Nvidia are halting development of their in-house C/C++ compiler and switching to one of the Open Source compilers. It is a lot cheaper to have one or two people looking after a company’s interests in a compiler developed by somebody else than having an in-house development group. It will be interesting to see how much longer Intel continues to fund their in-house compiler.

Nvidia chose llvm and gave a variety of technical reasons why this was the best choice over gcc.

One advantage (from Nvidia’s point of view) not mentioned is that llvm is licensed under a BSD style agreement. This means Nvidia don’t have to release the source code of any modifications or additions they make (they said these will be kept closed source); gcc is licensed under the GNU General Public License which requires source to be released. Arch rivals AMD (well, the ATI bit of AMD that does graphics hardware) also promote llvm, and I’m sure Nvidia does not want to help them in any way.

The licensing difference between gcc and llvm has the potential to make a big difference to the finances of both development teams.

My understanding of gcc funding is that most of it comes from back-end work (i.e., a company pays to have gcc work or do a better job on some [I imagine their] processor). Given a choice, would these companies rather release the source they paid to have written/modified or keep it closed? Some probably don’t care and hope that by making the source available others will help find and fix problems (i.e., there is a benefit to making it available), on the other hand companies introducing processors with fancy new features will want to minimise any technology that competitors can get for free.

In the years to come, it is possible that gcc will loose a significant amount of this back-end income to llvm because of licensing.

PhD projects are the life-blood of new compiler optimization techniques and for many years source code from them has often ended up as the experimental version of a new optimization phase of gcc. Many students are firm believers in making source freely available and shy away from being involved in non-GPL projects. Will this deter them from using llvm in their research (there may be a growing trend favoring llvm over gcc in research, or the llvm people may be better than the gcc folk at marketing {not hard})?

If llvm does not get the new fancy optimizations for ‘free’ they are going to have to spend money doing the implementing themselves or have their performance slowly fall behind that of gcc. Will this cost be more or less than the additional income from closed source customers?

We are unlikely to know the impact that licensing has on the fortunes of both compilers until the end of this decade. Perhaps designing and building a new processor will not be economically worthwhile in 10 years, perhaps all the worthwhile optimizations will be done. We will have to wait and see.

Update 4 Jan 2012: Video (235M) of talk on status of effort to make llvm the default compiler in FreeBSD at LLVM 2011 Developer’s meeting.

Compiling to reduce the impact of soft errors on program output

November 7, 2011 No comments

Optimizing compilers have traditionally made code faster and smaller (sometimes a choice has to be made between faster/larger and slower/smaller). The huge growth in the use of battery power devices has created a new attribute for writers of optimizers to target, finding code sequences that minimise power consumption (I previously listed this as a major growth area in the next decade). Radiation (e.g., from cosmic rays) can cause a memory or processor bit to flip, known as a soft error, and I have recently been reading about how code can be optimized to reduce the probability that soft errors will alter the external behavior of a running program.

The soft error rate is usually quoted in FITs (Failure in Time), with 1 FIT corresponding to 1 error per 10^9 hours per megabit, or 10^-15 errors per bit-hour. A PC with 4 GB of DRAM (say 1000 FIT/Mb which increases with altitude and is 10 times greater in Denver, Colorado) has a MTBF (mean time between failure) of 1000 * 10^-15 * 4.096 * 10^9 * 8 = 3.2 10^-2 hours, around once every 33 hours. Calculating the FIT for processors is complicated.

Uncorrected soft errors place a limit on the maximum number of computing nodes that can be usefully used by one application. At around 50,000 nodes, a system will be spending half its time saving checkpoints and restarting from previous checkpoints after an error occurs.

Why not rely on error correcting memory? Super computers containing terabytes are built containing error correcting memory, but this does not make the problem go away, it ‘only’ reduces it by around two orders of magnitude. Builders of commodity processors don’t use much error correction circuitry because it would increase costs/power consumption/etc for an increased level of reliability that the commodity market is not interested in; vendors of high-end processors add significant amounts of error correction circuitry.

Most of the compiler research I am aware of involves soft errors occurring on the processor, and this topic is discussed below; there has been some work on assigning variables deemed to be critical to a subset of memory that is protected with error correcting hardware. Pointers to other compiler research involving memory soft errors welcome.

A commonly used technique for handling hardware faults is redundancy, usually redundant hardware (e.g., three processors performing the same calculating and a majority vote used to decide which of the outputs to accept). Software only approaches include the compiler generating two or more independent machine code sequences for each source code sequence whose computed values are compared at various check points and running multiple copies of a program in different threads and comparing outputs. The
Shoestring compiler (based on llvm) takes a lightweight approach to redundancy by not duplicating those code sequences that are less affected by register bit flips (e.g., the value obtained from a bitwise AND that extracts 8 bits from a 32-bit register is 75% less likely to deliver an incorrect result than an operation that depends on all 32 bits).

The reliability of single ‘thread’ generated code can be improved by optimizing register lifetimes for this purpose. A value is loaded into a register and sometime later it is used one or more times. A soft error corrupting register contents after the last use of the value it contains has no impact on program execution, the soft error has to occur between the load and last use of the value for it to possibly influence program output. One group of researchers modified a compiler (Trimaran) to order register usage such that the average interval between load and last usage was reduced by 10%, compared to the default behavior.

Developers don’t have to wait for compiler or hardware support, they can improve reliability by using algorithms that are robust in the presence of ‘faulty’ hardware. For instance, the traditional algorithms for two-process mutual exclusion are not fault-tolerant; a fault-tolerant mutual exclusion algorithm using 2f+1 variables, where a single fault may occur in up to f variables is available.

Memory capacity and commercial compiler development

October 8, 2011 7 comments

When I started out in the compiler business in the 80s many commercial compilers were originally written by one person. A very good person who dedicated himself (I have never heard of a woman doing this) to the job (i.e., minimal social life) could produce a commercially viable product for a non-huge language (e.g., Fortran, Pascal, C, etc and not C++, Ada, etc) in 12-18 months. Companies who decide to develop a compiler in-house tend to use a team of people and take longer because that is how they work, and they don’t want to depend on one person and anyway such a person might not be available to them.

Commercially viable compiler development stayed within the realm of an individual effort until sometime in the early 90s. What put the single individual out of business was the growth in computer memory capacity into the hundreds of megabytes and beyond. Compilers have to be able to run within the limits of developer machines; you won’t sell many compilers that require 100M of memory if most of your customers don’t have machines with 100M+ of memory.

Code optimizers eat memory and this prevented many optimizations that had been known about for years appearing in commercial products. Once the machines used for software development commonly contained 100M+ of memory compiler vendors could start to incorporate these optimizations into their products.

Improvements in processor speed also helped. But developers are usually willing to let the compiler take a long time to optimize the code going into a final build, provided development compiles run at a reasonable speed.

The increase in memory capacity created the opportunity for compilers to improve and when some did improve they made it harder for others to compete. Suddenly an individual had to spend that 12-18 months, plus many more months implementing fancy optimizations; developing a commercially viable compiler outgrew the realm of individual effort.

Some people claim that the open source model was the primary driver in killing off commercial C compiler development. I disagree. My experience of licensing compiler source was that companies preferred a commercial model they were familiar with and reacted strongly against the idea of having to make available any changes they made to the code of an open source program. GCC (and recently llvm) succeeded because many talented people contributed fancy optimizations and these could be incorporated because developer machines contained lots of memory. If storage had not dramatically increased gcc would probably not be the market leader it is today.

sparse can now generate executables

August 29, 2011 4 comments

How can you be confident that a source code analysis tool is correct when its analysis of a file does not result in any warning being generated? The best way I know of addressing this issue is for the analysis tool to be capable of generating an executable from the source. Executing a moderately large program requires that the translator get all sorts of complicated analysis correct and provides a huge boost to confidence of correctness compared to an analysis tool that does not have this ability.

Congratulations to the maintainers of sparse (a Linux kernel specific analysis tool started by Linus Torvalds in 2003) for becoming one of the very small number of source code analysis tools capable of generating executable programs.

The Model C Implementation is another tool capable of generating executables. I would love to be able to say that the reason for this was dedication to perfection by the project team, however, the truth is that it started life as a compiler and became an analyzer later.

Clang, the C front end+analyzer to llvm is often referred to as a static analyzer. While it does perform some static checking (like gcc does when the -Wall option is specified) a lot more checks needs to be supported before it can be considered on a par with modern static analysis tools.

GCC’s Treehydra project works via a plug-in to the compiler. This project has yet to live up to its potential, so we can delay discussion of whether it should be classified as a standalone system or an executable generator.

I cannot think of any other ‘full language’ static analysis tools capable of generating executable programs (the C-semantics tool restricts its checks to those required by the C Standard, and I think tools need to do a lot more than this to be considered static analysis tools). Corrections to my lack of knowledge welcome.

I was a little concerned that there were plans afoot to migrate sparse to becoming the build compiler for the Linux kernel. Linus answered my query by saying that this was never a goal.