Influential programming languages: some of the considerations
Which programming languages have been the most influential?
Let’s define an influential language as one that has had an impact on lots of developers. What impact might a programming language have on developers?
To have an impact a language needs to be used by lots of people, or at least have a big impact on a language that is used by lots of people.
Figuring out the possible impacts a language might have had is very difficult, requiring knowledge of different application domains, software history, and implementation techniques. The following discussion of specific languages illustrate some of the issues.
Simula is an example of a language used by a handful of people, but a few of the people under its influence went on to create Smalltalk and C++. Some people reacted against the complexity of Algol 68, creating much simpler languages (e.g., Pascal), while others thought some of its feature were neat and reused them (e.g., Bourne shell).
Cobol has been very influential, at least within business computing (those who have not worked in business computing complain about constructs handling uses that it was not really designed to handle, rather than appreciating its strengths in doing what it was designed to do, e.g., reading/writing and converting a wide range of different numeric data formats). RPG may have been even more influential in this usage domain (all businesses have to specific requirements on formatting reports).
I suspect that most people could not point to the major influence C has had on almost every language since. No, not the use of {
and }
; if a single character is going to be used as a compound statement bracketing token, this pair are the only available choice. Almost every language now essentially uses C’s operator precedence (rather than Fortran‘s, which is slightly different; R follows Fortran).
Algol 60 has been very influential: until C came along it was the base template for many languages.
Fortran is still widely used in scientific and engineering software. Its impact on other languages may be unknown to those involved. The intricacies of floating-point arithmetic are difficult to get right, and WG5 (the ISO language committee, although the original work was done by the ANSI committee, J3). Fortran code is often computationally intensive, and many optimization techniques started out optimizing Fortran (see “Optimizing Compilers for Modern Architectures” by Allen and Kennedy).
BASIC showed how it was possible to create a usable interactive language system. The compactness of its many, and varied, implementations were successful because they did not take up much storage and were immediately usable.
Forth has been influential in the embedded systems domain, and also people fall in love with threaded code as an implementation technique (see “Threaded Interpretive Languages” by Loeliger).
During the mid-1990s the growth of the Internet enabled a few new languages to become widely used, e.g., PHP and Javascript. It’s difficult to say whether these were more influenced by what their creators ate the night before or earlier languages. PHP and Javascript are widely used, and they have influenced the creation of many languages designed to fix their myriad of issues.
Coronavirus: a silver lining for evidence-based software engineering?
People rarely measure things in software engineering, and when they do they rarely hang onto the measurements; this might also be true in many other work disciplines.
When I worked on optimizing compilers, I used to spend time comparing code size and performance. It surprised me that many others in the field did not, they seemed to think that if they implemented an optimization, things would get better and that was it. Customers would buy optimizers without knowing how long their programs took to do a task, they seemed to want things to go faster, and they had some money to spend buying stuff to make them feel that things had gotten faster. I quickly learned to stop asking too many questions, like “how fast does your code currently run”, or “how fast would you like it to run”. Sell them something to make them feel better, don’t spoil things by pointing out that their code might already be fast enough.
In one very embarrassing incident, the potential customer was interested in measuring performance, and my optimizer make their important program go slower! As best I could tell, the size of the existing code just fitted in memory, and optimizing for performance made it larger; the system started thrashing and went a lot slower.
What question did potential customers ask? They usually asked whether particular optimizations were implemented (because they had read about them someplace). Now some of these optimizations were likely to make very little difference to performance, but they were easy to understand and short enough to write articles about. And, yes. I always made sure to implement these ‘minor’ optimizations purely to keep customers happy (and increase the chances of making a sale).
Now I work on evidence-based software engineering, and developers rarely measure things, and when they do they rarely hang onto the measurements. So many people have said I could have their data, if they had it!
Will the Coronavirus change things? With everybody working from home, management won’t be able to walk up to developers and ask what they have been doing. Perhaps stuff will start getting recorded more often, and some of it might be kept.
A year from now it might be a lot easier to find information about what developers do. I will let you know next year.
Exercises in Programming Style: the python way
Exercises in Programming Style by Cristina Lopes is an interesting little book.
The books I have previously read on programming style pick a language, and then write various programs in that language using different styles, idioms, or just following quirky rules, e.g., no explicit loops, must use sets, etc. “Algorithms in Snobol 4” by James F. Gimpel is a fascinating read, but something of an acquired taste.
EPS does pick a language, Python, but the bulk of the book is really a series of example programs illustrating a language feature/concept that is central to a particular kind of language, e.g., continuation-passing style, publish-subscribe architecture, and reflection. All the programs implement the same problem: counting the number of occurrences of each word in a text file (Jane Austin’s Pride and Prejudice is used).
The 33 chapters are each about six or seven pages long, and contain a page or two or code. Everything is very succinct, and does a good job of illustrating one main idea.
While the first example does not ring true, things quickly pick up and there are lots of interesting insights to be had. The first example is based on limited storage (1,024 bytes), and just does not make efficient use of the available bits (e.g., upper case letters can be represented using 5-bits, leaving three unused bits or 37% of available storage; a developer limited to 1K would not waste such a large amount of storage).
Solving the same problem in each example removes the overhead of having to learn what is essentially housekeeping material. It also makes it easy to compare the solutions created using different ideas. The downside is that there is not always a good fit between the idea being illustrated and the problem being solved.
There is one major omission. Unstructured programming; back in the day it was just called programming, but then structured programming came along, and want went before was called unstructured. Structured programming allowed a conditional statement to apply to multiple statements, an obviously simple idea once somebody tells you.
When an if-statement can only be followed by a single statement, that statement has to be a goto
; an if
/else
is implemented as (using Fortran, I wrote lots of code like this during my first few years of programming):
IF (I .EQ. J) GOTO 100 Z=1 GOTO 200 100 Z=2 200 |
Based on the EPS code in chapter 3, Monolithic, an unstructured Python example might look like (if Python supported goto
):
for line in open(sys.argv[1]): start_char = None i = 0 for c in line: if start_char != None: goto L0100 if not c.isalnum(): goto L0300 # We found the start of a word start_char = i goto L0300 L0100: if c.isalnum(): goto L0300 # We found the end of a word. Process it found = False word = line[start_char:i].lower() # Ignore stop words if word in stop_words: goto L0280 pair_index = 0 # Let's see if it already exists for pair in word_freqs: if word != pair[0]: goto L0210 pair[1] += 1 found = True goto L0220 L0210: pair_index += 1 L0220: if found: goto L0230 word_freqs.append([word, 1]) goto L0300 L0230: if len(word_freqs) <= 1: goto L0300: # We may need to reorder for n in reversed(range(pair_index)): if word_freqs[pair_index][1] <= word_freqs[n][1]: goto L0240 # swap word_freqs[n], word_freqs[pair_index] = word_freqs[pair_index], word_freqs[n] pair_index = n L0240: goto L0300 L0280: # Let's reset start_char = None L0300: i += 1 |
If you do feel a yearning for the good ol days, a goto package is available, enabling developers to write code such as:
from goto import with_goto @with_goto def range(start, stop): i = start result = [] label .begin if i == stop: goto .end result.append(i) i += 1 goto .begin label .end return result |
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